Solar Flare Carapace Category: Mutations
Solar Flare Carapace
+60% Garnet Damage
+2% Garnet Critical Rate
Maximum Level: 15

  • Increases Garnet Damage granted by mutations by 60% per level.
  • The very first level when you unlock gives you a double bonus, so you start with 120%
  • Mutation damage adds up into one big bonus, so adding this 60% to an existing bonus of 500% would total 560%.
  • The genes Mutation Infusion multiply this coloured damage by 10% per gene, to a maximum of 110%.
  • The Gene Lab's Mutation Specialization further add to this multiplication by 5% per level, with no maximum,
  • Increases the Critical Rate for Garnet crabs and queens by 2% per level.
  • Going above 100% Critical Rate has no extra effect.
  • You can see your current Critical Rate on your crab screen, or by inspecting individual queens.
  • When maxed out, you would have 960% added mutation damage for Garnet crabs and queens (multiplied by bonuses described above), and +30% to Garnet Critical Rate.

Commentary

Critical Rate is easy to raise with the ability Smokescreen, so these Crit Rate mutations aren't all that important once you have Smokescreen running for a good duration. If the game offered a bonus for going above 100% - such as increased damage - then these would be more useful. As they stand, you probably would want to re-roll these and have them as your 32nd - 35th mutation unlocks.

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