+60% Emerald Damage
+20% Emerald Critical Damage
No Maximum Level
- Increases Emerald Damage granted by mutations by 60% per level.
- The very first level when you unlock gives you a double bonus, so you start with 120%
- Mutation damage adds up into one big bonus, so adding this 60% to an existing bonus of 500% would total 560%.
- The genes Mutation Infusion multiply this coloured damage by 10% per gene, to a maximum of 110%.
- The Gene Lab's Mutation Specialization further add to this multiplication by 5% per level, with no maximum,
- Increases the Critical Damage of Emerald crabs and queens by 20% per level.
- Critical Damage is calculated as a 5x multiplier per 100% bonus, so each level is effectively +1x critical damage to Emerald crabs and queens.
- You can see your current Critical Damage multiplier on your crab screen, or by inspecting individual queens.