Red Devil Carapace Category: Mutations
Red Devil Carapace
+90% Garnet Damage
+100% Boss Gold Drop
No Maximum Level

  • Increases Garnet Damage granted by mutations by 90% per level.
  • The very first level when you unlock gives you a double bonus, so you start with 180%
  • Mutation damage adds up into one big bonus, so adding this 90% to an existing bonus of 500% would total 590%.
  • The genes Mutation Infusion multiply this coloured damage by 10% per gene, to a maximum of 110%.
  • The Gene Lab's Mutation Specialization further add to this multiplication by 5% per level, with no maximum,
  • Increases the gold dropped by Boss reptiles by 100% per level.


Boss reptiles drop gold equal to a multiplier that is based on their difficulty level - between 2x and 10x what a normal reptile at that distance would drop. However, that gold is NOT changed by the reptile gold mutation (Cerulean Walkers) because bosses have their own mutation. This one. The bonus per level is significant because you only encounter a boss every 10m. The gold dropped by the boss is also impacted by Stalagmite Walkers (All Gold). Golden Bosses - activated once you turn on the Gold Boss gene, also benefit from this mutation.

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